Core Judgment
One-card patch pages are useful only if the card change actually moves decisions. This one does, because Defect tempo is built on whether the expensive payoff still fits the turn.
Voltaic did not change jobs. The patch taxed access, and that matters because Defect loses more runs to awkward setup than to lack of ceiling.
At 3 Energy, Voltaic stops being casual filler inside an orb turn. The card now wants a stable Frost shell, spare Energy, or a hand that does not already need every point of tempo.
The upgrade still matters because removing Exhaust turns one expensive spike into a repeatable threat, but the entry fee is high enough that you should stop treating the card like a cheap bridge.

